This is just a small project to showcase a simple material transition as well as lighting and Particles.

Programs Used: Maya 2015, Headus UV Layout, Photoshop, Unreal Engine 4

Chest Model Stats

  • 15276 Triangles
  • 9975 Vertices
  • Skeletal Mesh animated and exported from Maya 2016

Chest Model Viewer

New Treasure Chest Textures

Aged Tresure chest textures

Particles

Transition Mask

Chest material blueprint

  • 12 Texture Samplers
  • Parameters are set up to be controlled by actor class
  • Bends the wood using world offset.
  • Used a transition mask to interpolate between the two sets of textures

Material Blueprint

Actor Class Blueprint

  • Starts animation and then controls parameters through a timeline
  • Also controls the sound and particles produced by the chest
 

Misc Textures

Wall