This is just a small project to showcase a simple material transition as well as lighting and Particles.
Programs Used: Maya 2015, Headus UV Layout, Photoshop, Unreal Engine 4
Chest Model Stats
- 15276 Triangles
- 9975 Vertices
- Skeletal Mesh animated and exported from Maya 2016
Chest Model Viewer
New Treasure Chest Textures
Aged Tresure chest textures
Particles
Transition Mask
Chest material blueprint
- 12 Texture Samplers
- Parameters are set up to be controlled by actor class
- Bends the wood using world offset.
- Used a transition mask to interpolate between the two sets of textures
Material Blueprint
Actor Class Blueprint
- Starts animation and then controls parameters through a timeline
- Also controls the sound and particles produced by the chest